Constructing Generative Systems final

Big Brother About: Big Brother is the older, wiser, and stranger brother of the humanoid model I created for another class (the “Little Brother”). It is an expression of finding the natural and anthropomorphic features in something entirely unnatural. I followed the simple rules of “scavenged material only” and “inverted orientation” to put together the…

Nature of Code final: Documentation

Under the Sea: Coral Cuties About: A top-down view of “coral” in the sea. Small bits of food drift over the coral and get snared for later digestion. Users can simulate random ocean currents knocking particles off the coral by clicking the mouse. Space saves an image. Uses toxiclibs and VerletPhysics2D to control attraction forces,…

Sustainable Energy Final: Solar Variations

I was forced to put aside my previous final, a turnstile dynamo using the MTA gates, when I could not find sufficient data to propose a mechanical improvement to the gates that would make them easier to turn. This was important because adding a dynamo would make the gates harder to turn, so I needed…

Nature of Code final: update

I restrained the scope of the final to focus on the coral behavior. I would love to someday add in the fish, and set the whole thing up to take user input from the Kinect so that the coral respond to movement. For now, they respond to button-press, which can easily be substituted out when…